Monthly Archive: August 2014

User Input Devices

User Input Devices

So we were brainstorming different types of user input devices that we could use in our game. We want to bring something new/different to the table. Flex Sensor Glove Matt found this awesome video...

Working on a Custom Shader

We are aiming to create a very unique and identifiable art style for our game. Marco is working hard to develop the style and I have been tasked with writing a custom shader which...

Server Side Terrain Generation!

Exciting news in the Entity world today – I’ve successfully sent terrain over the internet! I’ll give a quick rundown as to how this became possible. Bear in mind this is a prototype, and...