Story System

From Another End
Jump to: navigation, search

Overview

Node Definition

Node whiteboard.jpg

StoryDB.png

+ Prerequisites

Trigger Events

Event Type Enum Name and Value Event Format Special Nodes Only?
Power Targeting Object OBJECT:0 todo no
Distance from player LOCATION: 1 todo no
Entity Power Change ENTITYPOWERCHANGE: 2 todo yes?
Power selected POWERSELECT: 3 todo yes
Power use (with or without target) POWER: 4 todo no
Conversation finished CONVERSATIONEND: 5 todo no
Influence reaches a value INFLUENCE: 6 todo yes
Essence Goal Queue Finished GOALSEND: 7 todo yes
Glyph State changes to a value GLYPHSTATE: 8 todo yes

Result Events

Event Type Enum Name and Value Event Format Special Nodes Only?
Conversation or Speech SPEECH:0 todo no
Change Glyph State EFFECT: 1 todo yes
Change Influence INFLUENCE: 2 todo no
Conversation Interrupted INTERRUPT: 3 todo no
Essence Goal(s) ESSENCE: 4 todo no
Energy Drop ENERGY: 5 todo no
Play Music MUSIC: 7 todo no
Game Start Event GAMESTART: 9 todo yes