Socket Event Definitions

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Client-Side

New - Need Handlers Implemented

Done - Implemented

Event Name Expected Input Output Event
gameStart
  • objects
N/A
terrainReturn
  • gridPosition
  • level
  • terrainJSON
N/A
objectReturn
  • gridPosition
  • level
  • objects
N/A

Marked for Deletion

Event Name Expected Input Output Event
newChunk  ?? N/A
newObjects
  • objects
N/A

Server-Side

New - Need Handlers Implemented

Done - Implemented

Event Name Expected Input Output Event
playerPositionUpdate
  • newX
  • newY
N/A
requestTerrain
  • gridPosition
  • level
terrainReturn
requestObjects
  • gridPosition
  • level
objectReturn
ExampleR3C1 ExampleR3C2 ExampleR3C3

Marked for Deletion

Event Name Expected Input Output Event
requestChunk
  • gridPosition
  • level
newChunk
objectsToSend
  • objects
newObjects