Code and Dev Information
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UNDER CONSTRUCTION
Contents
1
Client / Server Communication
2
Code Layout - Engine/Client
2.1
Core
2.2
Game
2.3
Postprocessing
2.4
UI and Input
2.5
Utilities
2.6
Hardware Interfacing
3
Code Layout - Server
4
Assets
Client / Server Communication
Socket Event Definitions
Code Layout - Engine/Client
Core
main
Engine
Environment
Game
Collision
Game Object
Generator
Player
Powers
Skybox
Story
Story Node
World
Postprocessing
Entity Shader
UI and Input
HUD
Input
Input Leap
Input VR
Interface
Menu System
Utilities
Asset Manager
Async Loader
Basic Types
Game Timer
Light Manager
math
Messenger
utils
Hardware Interfacing
Leap Motion
Oculus Rift
Code Layout - Server
Module Layout
Node.js and Socket.io Dev Info
Story System
Assets
Asset Format
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