Asset Format

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Asset Modeling

Assets should be modeled hierarchically:

  • Core pieces - pieces that are central to the asset
  • Secondary pieces - pieces that are placed relative to the core piece
  • Tertiary - pieces that are relative to the secondary
  • .. and so on

Example: Tree

  • Core piece: Trunk
  • Secondary piece: Branch(es) and leaves


Asset Delivery

  • Asset pieces should be exported as separate meshes
  • Each asset should have an accompanying readme specifying the following:
  1. The core pieces
  2. The hierarchical pieces and what acceptable positions they can be placed relative to the core pieces. Example - a tree branch can be placed at a y value of 60-100 relative to the trunk, with any y rotation and a range of 0 - 40 degrees z rotation
  3. What levels of modification are available for the entire asset. e.g a tree can be scaled in any direction, but cannot be rotated about the x or y axis.


Specific Asset Notes

TBD as we go through the asset list.