Engine

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This is the main class in our game. The engine stores and controls all other aspects of the game and runs the update loop as well.

Properties

  • player
  • scene
  • toonMat
  • toonVert
  • toonFrag
  • generator
  • input
  • interface
  • messenger

Methods

init

TODO Description.

=Parameters

This method has no parameters.

Output

run

TODO Description.

=Parameters

This method has no parameters.

Output

frameCallback

TODO Description.

=Parameters

This method has no parameters.

Output

update

TODO Description...

=Parameters

This method has no parameters.

Output

render

TODO Description...

=Parameters

This method has no parameters.

Output