Difference between revisions of "Game World and Lore"

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Future home of game world info and lore.
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What has been dicussed as of Aug 28, 2014:
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[[Entity]] is the master of / controls a (digital?) world. There are 5 zones to the world: At the center, where the player starts, is [[Entity's Temple]] and domain and Surrounding this area are 4 zones, each with a unique set of characteristics.
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[[Entity]] represents control, and like to see a world where all energy and forces are balanced. There are 4 other personalities ([[Glyphs]]) in the world: [[Life]], [[Chaos]], [[Knowledge]], and [[Trickery]]. A long time ago, Entity separated the glyphs and trapped them each in a separate zone. It put a [[Temple]] there so that it could contain and control them, keeping each area and therefore the whole world perfectly balanced.
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Now the [[Glyphs]] have managed to destroy the towers and [[Entity]] can no longer see or control what is going on in each zone. The player's (initial) goal is to rebuild each [[Temple]] and reconnect [[Entity]]'s influence.  
  
 
Entity
 
Entity

Revision as of 18:13, 29 August 2014

What has been dicussed as of Aug 28, 2014:

Entity is the master of / controls a (digital?) world. There are 5 zones to the world: At the center, where the player starts, is Entity's Temple and domain and Surrounding this area are 4 zones, each with a unique set of characteristics.

Entity represents control, and like to see a world where all energy and forces are balanced. There are 4 other personalities (Glyphs) in the world: Life, Chaos, Knowledge, and Trickery. A long time ago, Entity separated the glyphs and trapped them each in a separate zone. It put a Temple there so that it could contain and control them, keeping each area and therefore the whole world perfectly balanced.

Now the Glyphs have managed to destroy the towers and Entity can no longer see or control what is going on in each zone. The player's (initial) goal is to rebuild each Temple and reconnect Entity's influence.

Entity

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