Difference between revisions of "Engine"
From Another End
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+ | This is the main class in our game. The engine stores and controls all other aspects of the game and runs the update loop as well. | ||
+ | |||
==Properties== | ==Properties== | ||
* player | * player | ||
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===init=== | ===init=== | ||
− | TODO Description. | + | TODO Description. |
+ | |||
====Parameters=== | ====Parameters=== | ||
This method has no parameters. | This method has no parameters. | ||
Line 19: | Line 22: | ||
===run=== | ===run=== | ||
− | TODO Description | + | TODO Description. |
====Parameters=== | ====Parameters=== | ||
This method has no parameters. | This method has no parameters. | ||
Line 25: | Line 28: | ||
===frameCallback=== | ===frameCallback=== | ||
− | TODO Description | + | TODO Description. |
====Parameters=== | ====Parameters=== | ||
This method has no parameters. | This method has no parameters. |
Latest revision as of 19:47, 17 July 2014
This is the main class in our game. The engine stores and controls all other aspects of the game and runs the update loop as well.
Contents
Properties
- player
- scene
- toonMat
- toonVert
- toonFrag
- generator
- input
- interface
- messenger
Methods
init
TODO Description.
=Parameters
This method has no parameters.
Output
run
TODO Description.
=Parameters
This method has no parameters.
Output
frameCallback
TODO Description.
=Parameters
This method has no parameters.
Output
update
TODO Description...
=Parameters
This method has no parameters.
Output
render
TODO Description...
=Parameters
This method has no parameters.