Difference between revisions of "Game Samples"
From Another End
(→Child of Light) |
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* [http://childoflight.ubi.com/col/en-CA/home/index.aspx Child of Light Website] | * [http://childoflight.ubi.com/col/en-CA/home/index.aspx Child of Light Website] | ||
* [https://www.youtube.com/watch?v=ygs0ZZhT4Cs Light of Child Trailer] | * [https://www.youtube.com/watch?v=ygs0ZZhT4Cs Light of Child Trailer] | ||
+ | |||
+ | ===Take Away=== | ||
+ | * Smooth movement and animations | ||
===Art Work=== | ===Art Work=== |
Revision as of 13:55, 8 September 2014
These are the game samples that were to used to help inspire the art work for Entity. The games looked at were, Child of Light, Journey, Kentucky Route Zero, and No Man's Sky.
Contents
Child of Light
Reasons for selection
- Watercolour
- Flowing aspects of main character
- Fantasy
- Child of Light Website
- Light of Child Trailer
Take Away
- Smooth movement and animations
Art Work
Journey
Reasons for selection
- Simplistic look of characters and world
- Old ruins
- Great landscape
- Journey Website
- More Journey Art Work
- Journey Trailer
Art Work
Kentucky Route Zero
Reasons for selection
- Flat colours
- Great use of colours
- Lighting effects add a 3D feel to a 2D world
- Kentucky Route Zero's wesbsite
- Kentucky Route Zero Trailer
- Horizontal Trailer
Art Work
No Man's Sky
Reasons for selection
- Saturated colours
- Outer space / Different worlds
- Mixtures of low poly models and art
- No Man's Sky Trailer
- No Man's Sky Website