Difference between revisions of "Story System"

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(Node Definition)
 
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[[File:node_whiteboard.jpg|800px]]
 
[[File:node_whiteboard.jpg|800px]]
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 +
[[File:StoryDB.png]]
  
 
+ Prerequisites
 
+ Prerequisites
  
== Client ==
+
== Trigger Events ==
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Event Type !! Enum Name and Value !! Event Format !! Special Nodes Only?
 +
|-
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| Power Targeting Object ||OBJECT:0 ||todo || no
 +
|-
 +
| Distance from player ||LOCATION: 1 ||todo || no
 +
|-
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| Entity Power Change ||ENTITYPOWERCHANGE: 2 ||todo || yes?
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|-
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| Power selected ||POWERSELECT: 3 ||todo || yes
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|-
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| Power use (with or without target) ||POWER: 4 ||todo || no
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|-
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| Conversation finished ||CONVERSATIONEND: 5 ||todo || no
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|-
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| Influence reaches a value ||INFLUENCE: 6 ||todo || yes
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|-
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| Essence Goal Queue Finished ||GOALSEND: 7 ||todo || yes
 +
|-
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| Glyph State changes to a value ||GLYPHSTATE: 8 ||todo || yes
 +
|}
 +
 
 +
== Result Events ==
  
== Server ==
+
{| class="wikitable"
 +
|-
 +
! Event Type !! Enum Name and Value !! Event Format !! Special Nodes Only?
 +
|-
 +
| Conversation or Speech ||SPEECH:0 ||todo || no
 +
|-
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| Change Glyph State ||EFFECT: 1 ||todo || yes
 +
|-
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| Change Influence ||INFLUENCE: 2 ||todo || no
 +
|-
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| Conversation Interrupted ||INTERRUPT: 3 ||todo || no
 +
|-
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| Essence Goal(s) ||ESSENCE: 4 ||todo || no
 +
|-
 +
| Energy Drop ||ENERGY: 5 ||todo || no
 +
|-
 +
| Play Music ||MUSIC: 7 ||todo || no
 +
|-
 +
| Game Start Event ||GAMESTART: 9 ||todo || yes
 +
|}

Latest revision as of 19:42, 20 March 2015

Overview

Node Definition

Node whiteboard.jpg

StoryDB.png

+ Prerequisites

Trigger Events

Event Type Enum Name and Value Event Format Special Nodes Only?
Power Targeting Object OBJECT:0 todo no
Distance from player LOCATION: 1 todo no
Entity Power Change ENTITYPOWERCHANGE: 2 todo yes?
Power selected POWERSELECT: 3 todo yes
Power use (with or without target) POWER: 4 todo no
Conversation finished CONVERSATIONEND: 5 todo no
Influence reaches a value INFLUENCE: 6 todo yes
Essence Goal Queue Finished GOALSEND: 7 todo yes
Glyph State changes to a value GLYPHSTATE: 8 todo yes

Result Events

Event Type Enum Name and Value Event Format Special Nodes Only?
Conversation or Speech SPEECH:0 todo no
Change Glyph State EFFECT: 1 todo yes
Change Influence INFLUENCE: 2 todo no
Conversation Interrupted INTERRUPT: 3 todo no
Essence Goal(s) ESSENCE: 4 todo no
Energy Drop ENERGY: 5 todo no
Play Music MUSIC: 7 todo no
Game Start Event GAMESTART: 9 todo yes